Blender : Modelling with cross
sections
By Olivier Saraja |
First of all, we will use The GIMP software in order to generate a Height Map for our landscape. This tutorial assumes that you are already familiar with The GIMP and Blender.
Upon starting of The GIMP, we'll get the following window :
Click on the Xtns menu title, select Script-Fu, then Patterns and Flatland, which is the special effect we are looking for. |
You should obtain a
color Height Map like the one below. To have Blender working with it without
trouble, you should also transform it in grayscale, and then flatten it.
And
here is a full Height Map, ready for use, obtained with a few clicks only
with The GIMP ! You just have to save it with the name and in the directory
of your choice.
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