MATERIALS WITHIN BLENDER
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Introduction - Color - Speculars - Mapping - Channels

I  n  t  r  o  d  u  c  t  i  o  n

One of the keys for the rendering of a good scene relies on the appropriate choice of the material properties of objects within it. You can have the most beautiful, the most original and the finest models of the world, poorly managed materials can nothing but spoil your scene.

It is important to understand how work the many Material Buttons in order to use them the best possible way.

To help us in this understanding task, I will introduce the basic 3D artist's tool : the sphere ! It will help us visualize the modifications induced by the different material options, and thus, to understand them better.