📰 Title: | Resources - Spring | 🕹️ / 🛠️ Type: | Info |
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🗃️ Genre: | Strategy | 👁️ Visual: | 3D |
🏷️ Category: | Strategy ➤ Top-Down Fight of Units ➤ Spring, TA, ... | 🏝️ Perspective: | Third person |
🔖 Tags: | Documentation; Resources; Spring engine | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 🚦 Status: | 11. Documentation (no status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | CC BY | ✨️ (temporary): | |
🐛️ Created: | 2012-03-31 | 🐜️ Updated: | 2024-06-17 |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 13624 |
📜️[en]: | A set of links to resources and / or documentation about the Spring RTS game engines | 📜️[fr]: | Un ensemble de liens vers des ressources et/ou documentations pour le jeu Spring |
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🎮️ Showcase: (Mods)
• Balanced Annihilation Reloaded, Balanced Annihilation, Zero-K :
• The Cursed, Spring: 1944, Tech Annihilation :
🕹️ Docs
• Wikipedia: [Wikipedia (Spring) [fr] [en] [de]] - [Wikipedia (Total Annihilation) [fr] [en] [de]]
🕹️ Fan-sites: [Spring RTS.fr [fr]]
🍩️ Resources
🔘️ Zoom on some projects
• [FTP JeuxLinux (Pack de données de base)]
• [(old) Rapid-spring (Mods installation interface, Github)]
🔘️ Resources for Games
• [Spring Forums (Popular mods) (Map Releases)]
• [Spring Site (Popular mods) (FTP)]
• [SpringFiles (Resources) (engine) (Games) (Maps)]
🔘️ Our thematic selection of maps
💡 Nota:
☝️ Warning : The links of this section will have to be taken back (since the shutdown of the SpringFiles site, then its reopening, the links are not working anymore).
• By game :
- Spring:1944: [Spring:1944 (Customised maps for Spring:1944)]
- Nota: [NOTA (Map strategies)]
- Zero-K: [Zero-K (Maps with a very fine ranking)]
• Futuristic cities :
[Evolution RTS - Higher Grounds (16x16)] [Grts_Gunmetal_Harbor (20x20)] [Industrial Revolution (20x14)] [Xelric Draw (16x8) ✩✩✩]
• For AI Tests / Small Maps (Rating based on the ease of testing an AI and not on the beauty / quality of the map) :
[Adamantine Mountain (8x8) ✩] [Black Mescaline (8x8) ✩✩] [Brazillian Battlefield (8x8) ✩✩] [DesertTriad (8x8) ✩✩] [Living Lands (8x8) ✩✩] [MartianDesert (8x8) ✩] [Mini Ravaged (6x6) ✩✩] [MiniTabula (8x6) ✩✩✩] [Small Pass (8x8) ✩] [TinySkirmish Redux (4x4) ✩✩] [Zion (8x8) ✩] [Aquatic Divide Revised v02 (8x8)]
• Arena games / Entrenched camps :
[Bandit_Plains (16x16)] [Battle for Planet XIV (16x16)] [Castel_gods (16x16)] [Claymore (24x24)] [Complex_Contact (10x12)] [Fairyland (10x10) ✩] [Fetid Marsh (16x16)] [FolsomDamFinal (16x12)] [Harbinger (20x20)] [IcySea] [Koom Valley (24x16)] [LLTAComplex (18x10)] [River Nix (24x24)] [SK Hive (12x12)] [Tempest Siege (20x10)] [Tundra (16x16)]
• Tower defense / Chicken mods :
[Castel Gods (16x16)] [Chicken Farm (6x16)] [Chicken Roast (16x6) [Chicken_Nuggets (16x6)] [Forgotten Crossing (12x10)]
• Historical scenery :
[1944 - BocageSkirmish (8x8)] [1944 Cooper Hill v3 (8x6)] [1944 - Hill 128 (20x20)] [1944 - Kiev_V4 (12x18)] [1944 - Liege (30x30) ✩✩✩] [1944 - Moro River (20x20) ✩✩✩] [1944 - Plateau (20x18)] [1944 - River_Valley_V4 (30x30)] [1944 - Road_To_Rome_V3 (18x18)] [1944 - Terra_Firma (12x14)] [1944 - Village_Crossing_V2 (8x8)] [Deadlock (20x20) ✩✩✩] [Europe (32x16) ✩✩✩] [Evolution RTS - RiverGlade (16x16) ✩] [Evolution RTS - Riverdale Remake (12x20) ✩✩] [Thornford (14x14) ✩]
• With vegetation :
[Altair Crossing] [Conquest of Paradise (16x16)] [Evolution RTS - A House Divided (16x16)] [Evolution RTS - Altored Divide] [Evolution RTS - Deserted Gully (12x20)] [EvoRTS SwampValley (8x32)] [FolsomDamDeluxe (20x14)] [Grts_RiverValley (32x32)] [Magic Forest (8x6 animated) ✩✩✩] [Moor (24x24)] [Sierra (14x14)] [Small Supreme Lake Dry (10x10)] [Tale of Two Hills (16x16)]
• Lands & Rivers :
[Aberdeen (16x16)] [Centerrock (16x16)] [Colorado (18x12) ✩✩✩] [Emain Macha (16x16)] [Escarpment (12x16)] [Evolution RTS - General Caiaphas ou EvoRTS-CaisRevenge (16x16)] [Evolution RTS - Division (12x12)] [Forgotten_Crossing (12x10)] [Hohenheim (20x20)] [IsisDelta (12x8)] [Quoth (18x18)] [Supreme battlefield (32x32)] [Tabula (16x14)] [Talus-wet [16x16)] [TheRockFinal (20x16)] [TheRockJungle (20x16)]
• Seas (for naval battles) :
[Aquarius Crossing] [Calamity (16x16) ✩✩] [Coastline (32x24)] [Cull (12x12)] [DeltaSiege Island (20x20)] [DeltaSiegeRevX (20x20)] [Expanded Confluence (22x22)] [Indonesia (12x6)] [Kappa Basin Flooded (18x10)] [La Isla Bonita 1.1 (16x16) ✩✩] [Paradise Lost (20x10)] [Resting Place (16x16)] [Small Supreme Battlefield (16x16)] [Small supreme islands (16x16)] [Supreme Lake (20x10)] [Three Reefs (16x16)] [Torn Islands Remake (16x16)] [Tropical]
• Mountains and snowy lands :
[Anteer Strait (18x18)] [ArcticPlains (16x16)] [Blindside (32x16)] [Evolution RTS - Glacier Pass (16x16)] [Evolution RTS - Pockmark Valley (16x16)] [FrozenFortress (20x14)] [Grts_Northernmountains (20x20)] [Grts_Rocky_Glacier (24x12)] [Ice Mountain (16x12)] [Iceland (16x16)] [Meltwater (16x16)] [Nuclear Winter (20x12)] [Obsidian (14x14)] [Xenolithic (16x16)]
• Volcanic lava (Incandescent lava zones are natural obstacles for ground units) :
[Lava And Two Hills (8x8)] [Lava Highground (8x8)] [Lava Reef (4x10)]
• Desert / Lunar :
[Canyon Redux (16x16)] [DeltaSiegeDry Deluxe (22x14)] [DeltaSiegeDryRevX (20x20)] [Desertmountain (12x12)] [DesertSiege (20x12)] [EE-Dustbowl (16x16)] [Eye Of Horus (12x14)] [Ganymede (18x18)] [Grts_CookedWell (20x20)] [Grts_Desert_Valley (20x20)] [Grts_Messa (24x24)] [Hikinen (16x16)] [Lost (20x16)] [Martian Battleground (16x16)] [Moon Quartet Remake (20x20)] [Parched Mesa (16x16)] [Real_Mars (32x16)] [Sea of Dunes (20x20)] [Seths Ravine (16x12)] [Small Supreme Lake Dry (10x10) ✩✩✩] [Valles_Marineris (16x12)] [Victoria Crater (12x12)] [Titan (18x12 animated) ✩✩✩] [TitanDuel (10x10)] [Whakamutunga Riri (16x16)] [Mescaline (20x12)] [Xantheterra (16x16)]
• Spatial maps / futuristic soils :
[+ 40 *40 epic flated 32players] [Apophis (16x16)] [Akilon Wastelands (16x16) ✩✩] [AstroTurf (24x24)] [Coagulation Marsh (12x12)] [Comet Catcher Redux (12x16)] [Core Platform (18x16)] [DeepSpaceConflict (30x30)] [Evolution RTS - New Iammas (18x12)] [Ganymede (18x18)] [Hex test map] [Hotlips Redux (22x18)] [MoGB_castles_Meme (18x18)] [TandemCraters (16x10)] [THIShugespace (32x32)] [TMA (32x32)] [VertigoThanatos (32x32)]
• Space maps / dynamic futuristic soils / animated :
[Cattle and Loveplay 6 (18x12 with sandworms) [Cattle and Loveplay 6 (18x12 without sandworms)] [Gehenna Rising (Lava kills units)] [HexFarm (24x24)] [Magic Forest (8x6)]
🕊️ Source of this Entry: [Site (date)]
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A set of links to resources and / or documentation about the Spring RTS game engine.
Un ensemble de liens vers des ressources et/ou documentations pour le jeu Spring.
RESSOURCES :
• JeuxLinux (Pack de données non libres, lien ci-dessus).
• Sur le site de Spring, les mods les plus populaires en images (lien ci-dessus) et le Forum Spring qui leur est consacré (voir le lien ci-dessus).
• SpringFiles (lien ci-dessus). Il est devenu LE site de référence pour les ressources de Spring.
• Darkstars (lien ci-dessus). Il semble à présent délaissé. Quelques dizaines de mods, les plus récents sont de 2010.
• Les fiches du Bottin.