📰 Title: | Penumbra 2: Black Plague (2008) | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Adventure & Action | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Adventure & Action ➤ Classical ➤ Horror | 🌍️ Browser version: | |
🔖 Tags: | Survival Horror; Puzzle; Psychological Horror; Adventure; Action; Stealth; Lovecraftian; Dark; Story Rich; Atmospheric | 📦️ Package Name: | |
🐣️ Approx. start: | 2008-02-11 | 📦️ Arch package: | |
🐓️ Latest: | 2008-02-11 | 📦️ RPM package: | |
📍️ Version: | Latest: - | 📦️ Deb package: | |
🏛️ License type: | 💰 Commercial | 📦️ Flatpak package: | |
🏛️ License: | Commercial | 📦️ AppImage package: | |
🏝️ Perspective: | First person | 📦️ Snap package: | |
👁️ Visual: | 3D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 12282 | 🐛️ Created: | 2010-08-20 |
🐜️ Updated: | 2023-06-06 |
[en]: | An exploration-based survival horror game that takes place from a first-person perspective. The survival horror aspect mostly consists of avoiding enemies which seek to injure or otherwise harm the protagonist. Compared to the previous game Overture, combat has been heavily de-emphasized, with the player no longer able to make weapons or create makeshift traps to fight enemies with. Instead, the emphasis is on the use of stealth tactics and fleeing to avoid attacks by enemy creatures. Gameplay features a mixture of exploration and solving physical puzzles. | [fr]: | La suite de Penumbra : Overture, un Survival horror mêlant aventure et horreur, mettant l'accent sur l'histoire, l'immersion et la résolution d'énigmes. La violence et le combat sont une option de dernier recours - le joueur doit utiliser ses sens pour guider Philipp à travers son dernier test, ce qui rend la série unique en offrant une expérience vraiment dangereuse et terrifiante. Il comporte une extension dénommée Requiem (dans le Bottin). |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) gd(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[ru](202xxx) g[hu] g[hu] g[pl](202xxx) g[cz](202xxx) g[cz](202xxx) g[sp](202xxx) g[sp](202xxx) g[pt](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx) g[tr](202xxx) g[jp] g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [Online store] [Humble Store] [Steam] [GOG]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🐘 Social
Devs (Frictional Games [fr] [en]): [Site 1 2 3] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Discord] [Interview 1(Creative Director, Thomas Grip)(202012) 2(Aaron Clifford)(201506) 3(sound director Jens Nilsson & Thomas Grip)(200902) 4(traduction)[fr](200904) 5(Jens Nilsson)(200911)]]
Devs (Edward Rudd [fr] [en]): [Site 1 2] [PCGamingWiki] [Forums] [mastodon] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Penumbra: Black Plague) [fr] [en] [de]]
[The Linux Game Tome] [ZeDen.net [fr]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage (author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[metacritic] [Bitgamer] [Cheat code central] [GameBoomers]
📰 News / Source of this Entry (SotE) / News (SotN)
🕊️ Source of this Entry: [Site (date)]
🐘 Social Networking Update (on mastodon)
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📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
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📌️ Changes:
🐘 From: 📶️
🏝️ https://www.youtube.com/embed/
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🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
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📕🐧"blabla"🐧📕
🌍️ Wikipedia:
Penumbra: Black Plague is the second installment of the Penumbra series of episodic computer games developed by Frictional Games. The story continues from the previous episode, Penumbra: Overture, showing the protagonist Philip moving away from the abandoned mine setting of the original to explore an underground research base.
Gameplay
Black Plague is an exploration-based survival horror game that takes place from a first-person perspective. The game's survival horror aspect mostly consists of avoiding various enemies which seek to injure or otherwise harm the protagonist. Compared to the previous game Overture, combat has been heavily de-emphasized, with the player no longer able to make weapons or create makeshift traps to fight enemies with. Instead, the emphasis is on the use of stealth tactics and fleeing to avoid attacks by enemy creatures. Gameplay features a mixture of exploration and solving physical puzzles.
Puzzles vary between traditional inventory puzzles often found in similar games of the survival horror genre and primarily physics based puzzles, such as grabbing and stacking boxes in order to build a rudimentary stairway in order to get past a laser tripwire, or placing boards in order to cross an environmental obstruction such as a pit. Unlike in the previous episode, the player must also frequently interact with the bases computer and security systems by acquiring passwords, retrieving biometric data or keycards, and repairing or overriding certain electronic or mechanical devices.
Information is scattered around the base in the form of written notes, recorded messages, saved documents, and various videos and emails that can be found on computers. The protagonist also comes into contact with several survivors which can provide more information and often direct the player to new missions or puzzles. A notebook kept by the protagonist helps keep this information in order and lists the player's current objectives. The protagonist must also overcome distortions to his vision and auditory systems due to his infection, which can cause him to hear or see things that are not there, have distorted sight, or lose some control over his own body. The player must try to overcome these challenges in order to progress through the game.
Plot
The story of Black Plague begins as an email sent by Philip to a friend, explaining what has happened to him and begging him to finish the work he could not. The rest of the game then proceeds as a flashback narrated by Philip to his friend in the email, beginning from where the previous game left off.
The game begins with Philip waking up in a locked room, after being knocked out by an unseen being at the end of the first game. Philip manages to escape via a nearby air-vent, and finds himself in the underground research facility of the Archaic Elevated Caste, a secret organization dedicated to discovering and researching ancient knowledge. The base is abandoned and in ruins, with all its personnel either dead or transformed into "the Infected," zombie-like creatures that attack Philip when they notice him. He soon discovers that he has also been infected; however, his reaction to the virus is extremely abnormal; instead of joining the infected hive-mind, he is taken over by the mind of one of the infected, the sarcastic and malevolent Clarence (after the film character) who constantly taunts Philip throughout the course of the game.
Via the base's computer network, Philip is contacted by Dr. Amabel Swanson, an Archaic research scientist who has managed to survive the outbreak by locking herself in her lab. Swanson promises to help cure Philip's infection, if he will make his way to her section of the facility and rescue her. Through dialogue with Swanson, and various scattered documents found throughout the base, Philip learns that the Archaic came to Greenland to look for the "Tuurngait", an ancient entity described in native Inuit mythology as primordial spirits native to the area. Penetrating deep underground, the Archaic found and released the Tuurngait, which manifested as a sentient virus that infected the base's personnel. Philip discovers his father Howard managed to communicate with the Tuurngait, but what he learned drove him to commit suicide after sending Philip a letter ordering him to destroy his research documents.
Philip eventually manages to make his way to Amabel's lab, but Clarence causes him to hallucinate and murder Amabel. Using Amabel's lab notes, Philip manages to rid himself of Clarence by extracting him using a lab machine. However, the machine transfers Clarence into a nearby corpse, which he reanimates and uses to attack Phillip. He is saved by the Tuurngait itself, as several Infected arrive to destroy Clarence, for Clarence now possess an individual body and mind rather than part of "the many" in Tuurngait. The Tuurngait communicates directly with Philip, sending him into his own mind and putting him through a series of spiritual tests designed to test his ability to cooperate, show mercy, and demonstrate self-sacrifice.
Once Philip passes the tests, the Tuurngait reveals all; it is an ancient entity that came to Earth millions of years ago; it once co-existed peacefully alongside the native Inuit, using "Infected" host bodies to pass its ancient knowledge to mankind. However, in time mankind began to grow and expand, and the Tuurngait burrowed underground to separate itself from the human world. When the Archaic came, they disturbed the Tuurngait's ancient slumber and attempted to exploit it, and it fought back against them in self-defense. The Tuurngait explains that mankind is intelligent and compassionate as individuals, but selfish, petty, and destructive as a whole. However, it believes that Philip is different from most of mankind. The Tuurngait puts itself at Philip's mercy, asking him to send a message to someone above ground, for them to destroy all information regarding the Archaic's research facility so that the Tuurngait may rest in peace. This is the same request the Tuurngait made of Philip's father Howard, however Philip thwarted it by coming to investigate instead of following his father's instructions.
Philip seemingly agrees to the Tuurngait's request, and sends an email to a friend on the surface describing his adventure. However, stating that he has more in common with Clarence than with the Tuurngait, Philip gives his friend the coordinates of the mine and tells him to come and destroy the Tuurngait. His last words are: "Kill them. Kill them all."
Un Survival horror en vision subjective, mettant l'accent sur l'histoire, l'immersion et les énigmes, par le studio Frictional Games, portage Linux par Edward Rudd.
Il utilise le moteur HPL Engine 1 (dans le Bottin).
Penumbra : Black Plague est la suite de Penumbra : Overture, un Survival horror mêlant aventure et horreur, mettant l'accent sur l'histoire, l'immersion et la résolution d'énigmes. La violence et le combat sont une option de dernier recours - le joueur doit utiliser ses sens pour guider Philipp à travers son dernier test, ce qui rend la série unique en offrant une expérience vraiment dangereuse et terrifiante. Il comporte une extension dénommée Requiem (dans le Bottin).
Avec sa vision subjective et son moteur 3D faisant appel à une technologie de pointe, Penumbra réalise une vraie avancée dans le jeu d'aventures.
Son système unique de physique permet une vraie interaction avec l'environnement: le joueur peut ouvrir des tiroirs, tirer sur des leviers, ramasser des objets et manipuler ces objets dans un espace en 3D - tout en utilisant les mouvements de souris naturels, créant ainsi un monde hautement interactif et immersif.
Le personnage central, Philipp, est - de manière réaliste, vulnérable, alors que ses ennemis sont féroces et intelligents.
N'importe quel objet peut être utilisé et jeté pour se défendre, mais le résultat final ne pourrait être simplement que de gagner un peu de temps, ou plus probablement, de le rendre encore plus furieux.
Éviter, déjouer et se faufiler dernières les ennemis offrira au joueur de bien meilleures chances de survie.
Penumbra mettra le joueur dans des situations sans égal alors qu'il explorera des environnements bizarres et mystérieux, l'inconnu l'attendant derrière chaque recoin.
Le monde est détaillé à la fois en termes de fidélité graphique et de caractère narratif - La série Penumbra est une expérience horrible qui tiendra le joueur en haleine de son démarrage effrayant jusqu'à son dénouement glaçant.
🌍️ Wikipedia:
Penumbra: Black Plague est un jeu vidéo d'aventure reprenant certains codes du survival horror développé par Frictional Games, sorti en 2008 sur PC (Windows, Linux, Mac OS). Il est la suite de Penumbra: Overture et le deuxième épisode de la trilogie Penumbra.
Système de jeu
À l'instar du premier épisode, de nombreuses énigmes de Penumbra: Black Plague se résolvent grâce au moteur physique du jeu.
Résumé du jeu
Philip a trouvé un abri souterrain sous la mine. Les mineurs l'auraient construit pour explorer un tombeau mais auraient libéré une entité qui lâcherait un virus transformant les êtres vivant en mutants agressifs. Philip se retrouve contaminé et développe une sorte de schizophrénie avec une personnalité qui s'est nommée Clarence. Il retrouve son père mort avec une note expliquant qu'un contaminé peut communiquer avec l'entité. Grâce à l'aide d'un docteur, qu'il tueras sous l'influence de Clarence, il trouve et fabrique un antidote. Mais Clarence quitte son corps et prend possession d'un cadavre et tente de tuer Philip. Il sera sauvé par les autres mutants et il communiquera avec l'entité et arrive à prouver que les humains ne sont pas mauvais et égoïstes.
🔧️ INSTALLATION :
Des binaires sont disponibles sur le forum, ils permettent de jouer sous Linux avec la version prévue à l'origine pour Windows (en utilisant ses données).
Le binaire de son extension (Requiem) est aussi disponible.